﻿#pragma once
#include <iostream>
#include <string>
#include "Weapon.h"
#include "Hero.h"
using namespace std;

class Hero;
class Monster
{
public:
	Monster();

	string m_Name;
	int m_Hp;
	int m_Atk;
	int m_Def;
	bool isHold;

	void Attack(Hero* hero);
};